Skip to content

Wii U Time Sync (v2.0.0)

Compare
Choose a tag to compare
@Nightkingale Nightkingale released this 22 Oct 16:14
· 17 commits to master since this release

Changelog

  • Behind the scenes, Wii U Time Sync has been entirely refactored to be based off of the fork written by @dkosmari, adding many new improvements to the plugin. (Thank you, @dkosmari!)
    • Multiple NTP servers can be added to Wii U Time Sync, which will be averaged by the plugin.
      • This cannot be edited on the console. However, you can edit the Wii U Time Sync configuration file on a computer to adjust the default server, or add more.
        • The configuration file: wiiu/environments/aroma/plugins/config/Wii U Time Sync.json
        • An example edit: "server": "pool.ntp.org time.windows.com",
    • Roundtrip calculations are now included in Wii U Time Sync. This means the time it takes for your Wii U to connect to the server and receive a response is accounted for, making the time slightly more accurate.
    • The Daylight Savings toggle has been removed in favor of manually changing the time offset.
    • The tolerance added in v1.0.1 can now be adjusted using the Tolerance setting.
    • The duration for which notifications last on screen can be adjusted using the Message Duration setting.
    • More error messages and notifications have been added, with successes being printed in green, and errors being printed in red.
  • The default time server has been changed from time.windows.com to pool.ntp.org. (Thank you, @V10lator and @dkosmari!)
  • The Receive Notifications toggle has been renamed to Show Notifications, and is now false by default.