You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Issue
Many different non-vanilla wood planks make oak trapdoors by default rather than their own. Crafting amaranth planks into a trapdoor gives the oak trapdoor instead of the amarath one.
Logs
N/A
WorkAround
The Forestry worktable has arrows that allow a player to select from different outputs when there is a conflict. But players who don't know about the Forestry worktable get frustrated that they cannot create the trapdoor they want.
The text was updated successfully, but these errors were encountered:
Modpack version
Enigmatica2 1.75b
Issue
Many different non-vanilla wood planks make oak trapdoors by default rather than their own. Crafting amaranth planks into a trapdoor gives the oak trapdoor instead of the amarath one.
Logs
N/A
WorkAround
The Forestry worktable has arrows that allow a player to select from different outputs when there is a conflict. But players who don't know about the Forestry worktable get frustrated that they cannot create the trapdoor they want.
The text was updated successfully, but these errors were encountered: