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IE Crusher Taking Ages To Crush Things #1841

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CJenkins93 opened this issue Oct 30, 2020 · 21 comments
Closed

IE Crusher Taking Ages To Crush Things #1841

CJenkins93 opened this issue Oct 30, 2020 · 21 comments
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Mod Issue Status: Fixed In Next Release This issue has been fixed in the next (unreleased) version of the pack

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@CJenkins93
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Modpack version
1.82a

Issue
We have an IE Crusher pretty early on and powered it with 4 watermills (increased from 2 because we thought it didn't have enough power at first) but it takes several real life minutes to crush one item. Throwing in a stack of aluminum ore takes hours of turning the crusher on and off as it stops crushing after a while until you do that.
Is this intended? When I asked on reddit there are others having this problem as well.

@NielsPilgaard NielsPilgaard added the Bug A modpack specific bug label Oct 31, 2020
@NielsPilgaard
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No that is absolutely not intended, in fact it's supposed to work 10 times faster than default. Thanks for letting me know :)

@skeenjellybean
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Would just like to second this issue! The crusher still shows its animation, emits noise and drains power but it takes up to around 10 minuets to actually finish processing just one ore.

I tried editing the speed of which the crusher operates in the config file but it did not seem to have any noticeable effect.

@Prolixitas
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Thirding this, Any estimate on when an update to fix this would come out?
No that is absolutely not intended, in fact it's supposed to work 10 times faster than default. Thanks for letting me know :)

@NielsPilgaard NielsPilgaard added Mod Issue Status: Reported This mod issue has been reported to the mod's issue tracker or is already a known issue there and removed Bug A modpack specific bug labels Nov 6, 2020
@NielsPilgaard
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I've reported the issue on the IE issue tracker, fingers crossed they manage to fix it :) no ETA sadly, I'm not even sure they support 1.12 anymore.
BluSunrize/ImmersiveEngineering#4435

@kranie321
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Hello. Did you fix that? I have it too

@NielsPilgaard
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Unfortunately not, and it won't get a fix from the IE developers. I have an idea that changing crusher_timeModifier from 0.1 to 10 might fix it.

@kranie321
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Unfortunately not, and it won't get a fix from the IE developers. I have an idea that changing crusher_timeModifier from 0.1 to 10 might fix it.

i tried it. and it doesn't work. also i tried to download older versions of the mod, but it doesn't work

@FreekMencke
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FreekMencke commented Nov 26, 2020

Unfortunately not, and it won't get a fix from the IE developers. I have an idea that changing crusher_timeModifier from 0.1 to 10 might fix it.

I actually dove in to the IE code, and they just don't use the config variables at all in this version. It's something that got fixed later.

Edited to link to issue: BluSunrize/ImmersiveEngineering#4249

@NielsPilgaard
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Well that sucks >< Do you happen to know if other multiblocks are affected? Does the press run at normal/faster speed for example?

@FreekMencke
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As far as I can see, these are effected: arcFurnace, autoWorkBench, bottlingMachine, crusher, fermenter, metalPress, mixer, refinery, squeezer. You can check the code here: BluSunrize/ImmersiveEngineering@71a5d51

@NielsPilgaard
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God dammit. I'll see if reverting to a working version is a possibility.

@Pikachyuu
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Do you think it'd be possible to request permission to update the mod ourselves?

@NielsPilgaard
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No :/

@Pikachyuu
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I at least got permission to edit it myself for personal use so I'm going to test and see if changing it to 10 would even be a solution to the problem. The crusher worked in 1.81. Was this caused by updating the mod itself? Were there any other file changes done to Immersive Engineering that could've caused the problem?

@NielsPilgaard
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Oh, cool!
We updated from 0.12.92 to 0.12.98, I believe that caused the issue. No other file changes afaik.

@ReiDaTecnologia
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Is it allowed to fix this bug through another mod tho? like using ASM or something...

@NielsPilgaard
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I can't say for sure, would need to read IE's license. Reverting to 0.12.92 fixes the bug though, so that's what I'll do :)

@NielsPilgaard NielsPilgaard added Status: Fixed In Next Release This issue has been fixed in the next (unreleased) version of the pack and removed Status: Reported This mod issue has been reported to the mod's issue tracker or is already a known issue there labels Nov 27, 2020
@NielsPilgaard NielsPilgaard changed the title IE Crusher Taking Ages To Crush Things IE Crusher Taking Ages To Crush Things (Fixed by reverting to v92) Nov 27, 2020
@bbharier
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This issue is somehow related to NetherEndingOres. Specifically these two settings:

BB648330-708F-431D-81B2-5E61E01A7973

Setting them both to 1.0 fixes the bug entirely across the board.

Without UniDict installed the bug only occurs for items from NetherEndingOres, but other items are crushed normally.

Super weird.

@NielsPilgaard
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What O_o

Nice catch, thanks!

@NielsPilgaard NielsPilgaard added Status: Ready For Testing In-game testing of the issue is required and removed Status: Fixed In Next Release This issue has been fixed in the next (unreleased) version of the pack labels Nov 27, 2020
NielsPilgaard added a commit that referenced this issue Nov 27, 2020
@kranie321
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This issue is somehow related to NetherEndingOres. Specifically these two settings:

BB648330-708F-431D-81B2-5E61E01A7973

Setting them both to 1.0 fixes the bug entirely across the board.

Without UniDict installed the bug only occurs for items from NetherEndingOres, but other items are crushed normally.

Super weird.

thank you dude!!!

@NielsPilgaard NielsPilgaard changed the title IE Crusher Taking Ages To Crush Things (Fixed by reverting to v92) IE Crusher Taking Ages To Crush Things Nov 27, 2020
@skeenjellybean
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This issue is somehow related to NetherEndingOres. Specifically these two settings:

BB648330-708F-431D-81B2-5E61E01A7973

Setting them both to 1.0 fixes the bug entirely across the board.

Without UniDict installed the bug only occurs for items from NetherEndingOres, but other items are crushed normally.

Super weird.

Works like a charm! Thank you so much!

@NielsPilgaard NielsPilgaard added Status: Fixed In Next Release This issue has been fixed in the next (unreleased) version of the pack and removed Status: Ready For Testing In-game testing of the issue is required labels Jul 3, 2021
SSyl pushed a commit to SSyl/Enigmatica2Expert-SSylTweaks that referenced this issue Apr 17, 2023
cirion47 added a commit to cirion47/Infinity-Evolved-Reloaded that referenced this issue Apr 2, 2024
Immersive engineering crusher takes ages to process ores. Setting these two config options to 1.0 fixes that problem.

kranie321's  suggestion in:
EnigmaticaModpacks/Enigmatica2Expert#1841
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Mod Issue Status: Fixed In Next Release This issue has been fixed in the next (unreleased) version of the pack
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