A very simple texture packer in WPF (Windows only) made for MonoGame.
Features:
- add any number of spritesheets with any number of images each, called frames
- export to create a JSON file describing the frame {x,y,width,height} with the image
- export without offset (no added borders)
- export for half-pixel offset (adds a 1px transparent border around everything). Ideal for MonoGame
Notes:
- When you click New, you specify the JSON location. This is also where the exported image will land
- Frames added will have paths relative to the JSON path.