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[BLEEDING][BREAKING] MC 1.13 Material changes, first batch.
First batch: * Initialize blocks somehow, so no errors nor missing blocks happen during startup. Possibly Missing: * There might be references of removed/renamed material (blocks/items) throughout the code. * Some blocks may behave different now/then. Missing: * Block#getData may not reflect (all?) properties anymore. * Block shape getting is missing. Block shapes are now (potentially) more complex to process. Concept might be to keep a double array for the rough bounds, and add an (optional +- null) array of arrays for sub shapes, if present (IBlockCacheNode). So a first rough update is more simple/compatible.
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