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Fix fight.speed not getting registered properly.
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Should use addCheck in order to have the stored MCAccess instance reset
properly on reloading. Little relevance with this check.
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asofold committed Feb 20, 2013
1 parent 6eeb3ae commit 66da361
Showing 1 changed file with 1 addition and 1 deletion.
Expand Up @@ -69,7 +69,7 @@ public class FightListener extends CheckListener {
private final SelfHit selfHit = addCheck(new SelfHit());

/** The speed check. */
private final Speed speed = new Speed();
private final Speed speed = addCheck(new Speed());

public FightListener(){
super(CheckType.FIGHT);
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