Technology Blueprints v1.0.2
Technology Blueprints
[B18] v1.0.2
Changelog
Fixes
- Now works with Combat Extended & any other mod that adds, removes or changes Research Projects
- Some code & process cleanup
Balancing
Blueprints are now longer to produce but cost overall more, keeping them as
valuable trade goods that require more investment and are harder to get
for high-end technologies.
- Neolithic from 250 to 200$; work to produce from 4k to 10k
- Medieval from 500 to 900$; work to produce from 4.5k to 20k
- Industrial from 1000 to 2500$; work to produce from 5k to 40k
- Spacer from 2000 to 5750$; work to produce from 6 to 80k
Make sure that Technology Blueprints is loaded after any mod that adds, removes or changes Research Projects.