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Build settings (Should be good enough for release)
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NoelJasik committed Feb 5, 2023
1 parent ae56557 commit 4fd7949
Showing 1 changed file with 11 additions and 7 deletions.
18 changes: 11 additions & 7 deletions ProjectSettings/ProjectSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -12,8 +12,8 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: root-global-game-jam
companyName: SNSGF
productName: Meduza
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
Expand Down Expand Up @@ -44,8 +44,8 @@ PlayerSettings:
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024
defaultScreenHeight: 768
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
defaultScreenWidthWeb: 1280
defaultScreenHeightWeb: 720
m_StereoRenderingPath: 0
m_ActiveColorSpace: 1
m_MTRendering: 1
Expand Down Expand Up @@ -508,6 +508,9 @@ PlayerSettings:
- m_BuildTarget: AndroidPlayer
m_APIs: 0b00000008000000
m_Automatic: 0
- m_BuildTarget: WebGLSupport
m_APIs: 0b000000
m_Automatic: 0
m_BuildTargetVRSettings: []
m_DefaultShaderChunkSizeInMB: 16
m_DefaultShaderChunkCount: 0
Expand Down Expand Up @@ -752,7 +755,8 @@ PlayerSettings:
ps4IncludedModules: []
ps4attribVROutputEnabled: 0
monoEnv:
splashScreenBackgroundSourceLandscape: {fileID: 0}
splashScreenBackgroundSourceLandscape: {fileID: 21300000, guid: 3963320562d89817bb8897f85eb74934,
type: 3}
splashScreenBackgroundSourcePortrait: {fileID: 0}
blurSplashScreenBackground: 1
spritePackerPolicy:
Expand All @@ -766,7 +770,7 @@ PlayerSettings:
webGLTemplate: APPLICATION:Default
webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0
webGLCompressionFormat: 0
webGLCompressionFormat: 2
webGLWasmArithmeticExceptions: 0
webGLLinkerTarget: 1
webGLThreadsSupport: 0
Expand All @@ -783,7 +787,7 @@ PlayerSettings:
allowUnsafeCode: 0
useDeterministicCompilation: 1
enableRoslynAnalyzers: 1
selectedPlatform: 0
selectedPlatform: 2
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
gcIncremental: 0
Expand Down

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