Developer References
Nathan Gill edited this page Sep 4, 2020
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- Scene Exporters: Scene validation for custom game modes
- Scene Loaders: Scene loading for custom game modes
- Scene Patchers: Scene patching for making small modifications to existing scenes
- Object References: Automatic discovery of important game objects or components in the loaded scene
- Component Proxies: Improved MonoBehaviour class for proxying components and game object export validation
Quick Start
Step-by-step Mapping Guides
- Setting up your environment
- Creating your first map
- Creating custom scripts
- Creating in-game menus
Mapping References