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Physics, Collision, and Mouse systems for the Engo game engine that utilizes ByteArena's box2d Go port

This is a set of systems for use with the Engo game engine.

To use, make sure Engo is working first. Then you'll need the go port of box2d. Then you can run

go get github.com/Noofbiz/engoBox2dSystem

Check out the demos to see what you can do. They're currently a work in progress, so check back later for more!

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Physics, Collision, and Mouse systems for the Engo game engine that utilizes ByteArena's box2d Go port

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