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Token Adjustments + Updates and Etc #4
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Added Language support Simplified redundant variables
@DestroyedClone Hey, finally got around to working on this. Sorry for the delay, and thanks for the contribution. I have implemented this, albeit slightly differently on the cum2 branch. I am running into an issue where the tokens are not being added to the game though, so it's not ready for release yet. |
Replaced MMHook reference to latest
Commented out for now.
Adjusted FallDamage to name of attacker for simplicity Updated FriendlyFireDeath token to include damage Replaced planet sprite death icon with Frailty artifact icon Updated FriendlyFire tokens to include "Friendly Fire"
…he attacker wasn't a player Attacker name now includes the player name if they were a player
Reduces text for GameOver Killed By's due to truncation
…nemies that use Suicide() on enemies
Added conditions for death by Void Fog to play
Updated color of death by VoidFog from brown to purple
To replicate these conditions easily: |
I'm going to go ahead and close this as I've integrated most of this onto my working branch with some changes on top of what else I had on the branch. I chunked a majority of the work into two commits (the first attempt with Zio, and then the second with the tokens added directly) and gave you authorship of those commits (dbf0d1f and 2f774bd). A well-deserved credit is placed in both the changelog and credits section of the README. Once again, I cannot thank you enough for your time spent on this, and version 3.0.0 would not have been possible without your help. |
Currently only adds English support.
For Release, the Language folder must be included next to the .dll
![image](https://user-images.githubusercontent.com/72328339/145285584-910d2864-428c-4a1c-8be7-127948b877bd.png)