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look_at_from_position: failed #1

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Akira1San opened this issue Apr 7, 2021 · 0 comments
Open

look_at_from_position: failed #1

Akira1San opened this issue Apr 7, 2021 · 0 comments

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@Akira1San
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Hello i tested the example demo using the latest godot 3.3 rc8 and have this error.

look_at_from_position: Up vector and direction between node origin and target are aligned, look_at() failed.
<C++ Error> Condition "p_up.cross(p_target - p_pos) == Vector3()" is true.
<C++ Source> scene/3d/spatial.cpp:691 @ look_at_from_position()
Player.gd:133 @ _process()

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