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[Bug] DoE lavamen falling through floor in R2M3 #337
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It seems to have been fixed upstream (Shpoike/Quakespasm@c6ecb24). |
For what's worth I can confirm the bug |
Only one lavaman remains that has part of his belly clipping through the tub, the other tree are fixed |
Apparently the fix was reverted from QSS, so there are probably issues with it |
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Dissolution of Eternity R2M3 bug introduced in 1.10.0-beta1 and still occurring in current release.
Same as QSS issue 26,
except in vkQuake only the last (4th) lavaman encountered in the map falls through. In QSS all except the first one fall through.Scratch that, I forgot to remove my "fixed" ent file from the maps folder. vkQuake's behaviour is identical to QSS.cl_nopext 1 makes no difference, neither does capping fps to disable network/rendering isolation.
Win 10 x64
Edit: more accurate video of bug occurring
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