Rolo Adventures Game.
// Project Description
Our first group project which took part in our 4th week @<Academia de Código_> #68 Bootcamp @ Porto. We were challenged to create a game applying the features we had learned in the previous weeks, accomplished with the libraby "SimplesGraphics". Deadline for project deployment: 10 nights!
// The Idea
After a long discuss we decided to create a game with our master coder as main character, in our classroom environment.
// Story
It's friday night after a long week of classes. Our teacher Rolo just wants to relax and drink some beer. However, the codecadets are full of hard programming questions. Will Rolo be able to find his beers and drink them in peace? The mission is collecting all the beers, while escaping the codecadets.
//Development
We implemented features one by one, (movement, colision detector, audio effects, graphic elements and user interface) mainly in pair programming, with extra details being coded individually.
//Tech && Methodologies Java 7, OOP, SimpleGFX Library, IntelliJ IDEA, Apache Ant, Git, Photoshop
//Gameplay example