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Releases: OCB7D2D/OcbClaimAutoRepair

Bound Helper Bugfix

26 Aug 14:51
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  • Fix issue with bound helper being too big
  • Add (commented out) test block

V1 stable compatibility

31 Jul 16:27
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  • First 1.0 stable (b333) compatibility

DF A21 Compatibility

03 Oct 20:57
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Add initial config for darkness falls A21 compatibility

  • Add initial config for darkness falls A21 compatibility
    Unlocks at laborer class Advanced Engineering Level 4
    Or with any other class at Workbench Perk Level 3

First Alpha 21 Compatibility

13 Jun 06:51
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  • Update mod compatibility for A21
  • Add DeepL automated translations

Multiplayer Bugfix Release

21 May 01:47
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  • Fix issue not reporting missing land claim
  • Improve multiplayer support for new features

Undead Legacy Support

18 May 01:14
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  • Fix issue with outline not moving fast enough
  • Fix high CPU usage (left dev mode on in 0.7.3)
  • Add compatibility (recipes etc.) for Undead Legacy
  • Also chat about missing land claim block

For Undead Legacy support you must make sure that this mod loads
after the regular Undead Legacy mods. You can e.g. accomplish this
by simply renaming the folder to e.g. ZOcbClaimAutoRepair.

Improved Feedback Release

06 May 16:44
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  • Shows red outline if land claim is found missing
  • Shows orange outline if repair materials missing
  • Progresses outline from yellow to green on repair
  • Chats you about last missing material when opened

Simplified Chinese Translations

03 May 07:26
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  • Add Simplified Chinese Translations (thx @future93)
  • Automated deployment and release packaging

Maintenance Release

03 May 07:20
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  • Expose repair speed factor to block xml config
    Property is named ClaimAutoRepairSpeedFactor

A20 release

03 May 07:20
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  • Refactored for A20 compatibility (native mod now)
  • Reduced storage size for UI space (e.g. modified slots)
  • Increased base repair speed from 750 to 2000