Releases: OCB7D2D/OcbClaimAutoRepair
Releases · OCB7D2D/OcbClaimAutoRepair
Bound Helper Bugfix
- Fix issue with bound helper being too big
- Add (commented out) test block
V1 stable compatibility
- First 1.0 stable (b333) compatibility
DF A21 Compatibility
Add initial config for darkness falls A21 compatibility
- Add initial config for darkness falls A21 compatibility
Unlocks at laborer class Advanced Engineering Level 4
Or with any other class at Workbench Perk Level 3
First Alpha 21 Compatibility
- Update mod compatibility for A21
- Add DeepL automated translations
Multiplayer Bugfix Release
- Fix issue not reporting missing land claim
- Improve multiplayer support for new features
Undead Legacy Support
- Fix issue with outline not moving fast enough
- Fix high CPU usage (left dev mode on in 0.7.3)
- Add compatibility (recipes etc.) for Undead Legacy
- Also chat about missing land claim block
For Undead Legacy support you must make sure that this mod loads
after the regular Undead Legacy mods. You can e.g. accomplish this
by simply renaming the folder to e.g. ZOcbClaimAutoRepair
.
Improved Feedback Release
- Shows red outline if land claim is found missing
- Shows orange outline if repair materials missing
- Progresses outline from yellow to green on repair
- Chats you about last missing material when opened
Simplified Chinese Translations
- Add Simplified Chinese Translations (thx @future93)
- Automated deployment and release packaging
Maintenance Release
- Expose repair speed factor to block xml config
Property is namedClaimAutoRepairSpeedFactor
A20 release
- Refactored for A20 compatibility (native mod now)
- Reduced storage size for UI space (e.g. modified slots)
- Increased base repair speed from 750 to 2000