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Implement destructive collisions #40

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pmelanson opened this issue Jan 15, 2019 · 0 comments
Closed

Implement destructive collisions #40

pmelanson opened this issue Jan 15, 2019 · 0 comments

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@pmelanson
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If man-made objects collide too fast, what happens?

  • there should be some visual feedback that you've crashed
  • sound? optional
  • the compatibility layer would tell engineering that we've crashed
  • stop the simulation (and maybe re-centre on the crashed object)

Related to #37

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