Issues: OGRECave/ogre
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
DearIMGUI: support for 32-bit indices
incomplete
essential information is missing to reproduce this
#2772
opened Feb 5, 2023 by
only-a-ptr
GLXConfigDialog uses arbitrary font, if xfonts are missing
💻 Linux
Known Issues
easy workaround exists or too intrusive to fix right away
#2741
opened Jan 15, 2023 by
Bobini1
StaticGeometry gets double the Root SceneNode transform
Known Issues
easy workaround exists or too intrusive to fix right away
#2510
opened Jul 6, 2022 by
chillywillysoft
Crash when moving Ogre to a second monitor: Warning: D3D9: Depth buffer could not be acquired
#2391
opened Feb 19, 2022 by
corentinjaffre
Vulkan Missing Features
Known Issues
easy workaround exists or too intrusive to fix right away
🚀 Vulkan
#2278
opened Nov 22, 2021 by
paroj
7 tasks
With additive lighting a shadow-caster material can be un-initialised
#2182
opened Sep 8, 2021 by
paroj
ogre-13 SDL2 include reference missing in OgreBites (debug builds only)
Known Issues
easy workaround exists or too intrusive to fix right away
#2168
opened Aug 19, 2021 by
creadmefford
implement "blit" compositor pass for texture copy & explicit resolve
#2159
opened Aug 5, 2021 by
paroj
DeferredShading: invalid cbuffer data for Global Light
🧭 Samples
🚀 D3D11
#2132
opened Jul 25, 2021 by
paroj
Previous Next
ProTip!
no:milestone will show everything without a milestone.