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Loads of API fixes and tweaks #36

Merged
merged 1 commit into from
Apr 1, 2020
Merged

Loads of API fixes and tweaks #36

merged 1 commit into from
Apr 1, 2020

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GigiaJ
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@GigiaJ GigiaJ commented Apr 1, 2020

Added a array for the tabs to be added to and updated the getCurrentTab method to use this
Fixed the debug method for displaying the current tab was trying to get the widget ID in an array of less than 10
Fixed the random scripts displaying null as their name was commented out
Updated the LoginScript ScriptManifest
Fixed player position debug
Fixed an error in getting local positions from a tile was previously trying to convert local position coordinates directly into the scene coordinates
Fixed an invalid cast in NPCs getAll function
Fixed several calculation methods to properly provide the information we desire
Added nullchecks to several debug functions so they could properly continue
Replaced a line in debuginventory to properly reference what the item in the inventory has (was trying to get as a component which was null)
Removed the odd height argument being passed by debugs

Bugs noted: Mouse Value isn't updated by the actual user mouse, but rather only the virtual mouse. Not super useful for debug

Added a array for the tabs to be added to and updated the getCurrentTab method to use this
Fixed the debug method for displaying the current tab *was trying to get the widget ID in an array of less than 10*
Fixed the random scripts displaying null as their name *was commented out*
Updated the LoginScript ScriptManifest
Fixed player position debug
Fixed an error in getting local positions from a tile *was previously trying to convert local position coordinates directly into the scene coordinates*
Fixed an invalid cast in NPCs getAll function
Fixed several calculation methods to properly provide the information we desire
Added nullchecks to several debug functions so they could properly continue
Replaced a line in debuginventory to properly reference what the item in the inventory has (was trying to get as a component which was null)
Removed the odd height argument being passed by debugs

Bugs noted: Mouse Value isn't updated by the actual user mouse, but rather only the virtual mouse. Not super useful for debug
@GigiaJ GigiaJ self-assigned this Apr 1, 2020
@GigiaJ GigiaJ merged commit 4ea1ca6 into master Apr 1, 2020
@GigiaJ GigiaJ linked an issue Apr 1, 2020 that may be closed by this pull request
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[BUG] Debug functions
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