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Using LateUpdate instead of Update #64

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JeroMiya
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@DuFF14 suggested switching from Update to LateUpdate in OrientationInterface, PoseInterface, and PositionInterface as these unity events happen closer to when the frame is rendered.

cc: #61

…PoseInterface, and PositionInterface to update the transform.
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DuFF14 commented Jul 13, 2015

I think this is an improvement. At least, it should be... I am working on another branch with this change plus some other attempts at updating state later in execution order. Just would like to get some more eyes on this. See https://github.com/OSVR/OSVR-Unity/tree/enableCamera and #47

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rpavlik commented Jul 22, 2015

@DuFF14 so can I merge this or should I wait for your changes?

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DuFF14 commented Jul 22, 2015

@yboger and @mars979 tested this separately and both thought the Update() version felt better than LateUpdate(), at least on the HDK at Sensics (not sure which firmware this one is using). Hold off on merging this. Would like a consensus first.

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JeroMiya commented Nov 3, 2015

No longer applicable.

@JeroMiya JeroMiya closed this Nov 3, 2015
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