Skip to content
No description, website, or topics provided.
C# ShaderLab HTML Mathematica PowerShell Batchfile
Branch: master
Clone or download
DuFF14 Merge pull request #25 from OSVR/osvrUnityv0.8.3
Updated to OSVR-Unityv0.8.3 with osvrResetYaw
Latest commit 8ee8a7f Jan 11, 2018
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Assets Updated to OSVR-Unityv0.8.3 with osvrResetYaw Nov 17, 2017
ProjectSettings
.gitignore
LICENSE
README.md

README.md

Unity-VR-Samples

This project demonstrates OSVR integration with the Unity VR Samples project available on the Unity Asset Store as of the Unity 5.3 release.

To convert the scenes to be OSVR compatible, the following steps were taken:

  1. Uncheck "Virtual Reality Supported" in Player Settings -- Unity only supports Oculus with this feature at this time.

  2. Add a ClientKit and DisplayController to the scene.

  3. Add a VRViewer component to MainCamera.

  4. Replace instances of InputTracking.GetLocalRotation with the rotation of the MainCamera.

You can’t perform that action at this time.