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Releases: Obstacle-Reborn/Titlepack

v2.6.1

13 May 16:06
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  • Campaign mode:

    • Removes the error shown when skipping a map online
    • Adds the missing spectator widgets
    • Fixes the records widget not updating for the current player
  • Adds the "Next objective" widget in the campaign page, showing the next medal time or player time to beat.

  • When you finish a map and an error has occurred, the game mode now saves your run locally and will try to send it to the API later. Thus, the error popup in this case won't show up, as your run will be automatically saved with the correct date anyway, to avoid redundancy. Nonetheless, if it is your personal best, your rank will logically not be updated in the records widget at the time, and you may not notice it. Therefore, the error popup is always displayed if an error occurred when joining a map, to "warn" you that your runs on it might not be saved immediately. (Closes Obstacle-Reborn/Records#15)

Full Changelog: v2.6...v2.6.1

The zip "assets" file needs to be merged with the root project directory.

v2.6

13 May 15:58
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What's Changed

  • Dynamics runtime errors fixes by @HAScrashed in #9

  • New titlepack menus designed by @ZenyoX

  • New titlepack video by @HAScrashed

  • Additional functionalities like scrollbars, a menu to choose the tutorial language...

  • Updated Item packs and mods

  • New mods embedded: "Frozen Storm" by OrecaShadow and "Old Storm B0 modified" by Ziyx

  • New items packs (from now on in an "obstacle" folder to avoid conflicts): Slide Items Set by @1nner-Peace and Sign Obstacle by Aurel

  • New event system: the Campaigns, Benchmark, Storm Runner events... can now be managed dynamically and the changes are reflected in the titlepack! The campaign will appear exactly on April 12, 2024 6:00 PM at the click of the new refresh button :)

  • New website, remade from scratch, with new functionalities. You can now see the detail of the maps you finished in an event (ie. benchmarks) or the medals you got in a campaign!

Closes #10.

Full Changelog: v2.5.1...v2.6

The zip "assets" file needs to be merged with the root project directory.

v2.5.1

09 Sep 13:51
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Update 2.5.1

The zip "assets" file needs to be merged with the root project directory.

Includes the new dynamic items by @HAScrashed (Discord). All the scripts and items were done by him.
Check out his tutorial https://www.youtube.com/watch?v=SeplTVJ89Mw.

v2.5

03 Sep 13:28
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Update 2.5

The zip "assets" file needs to be merged with the root project directory.

  • Fixes map's settings not updating after a skip (fixing the timediff malfunctioning with regular maps)
  • When you join a map, the mode now initializes your CPs times with your personal best run's times. This means that at your first run on a map, the timediff will compare with your personal best run. The tab will show your personal best time with the corresponding respawn count. If you already made a record on a map, but your CPs times are empty, this is because you made the run before the Summer campaign update: we began to save CPs times at this time.
  • If you want to reset this behavior, you can do it by clicking on the "Reset my times" button in the CPs times panel.