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Releases: Ogmo-Editor-3/OgmoEditor3-CE

OGMO Editor 3.4.0 - The Ohmnivorening

31 Dec 07:39
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Updates

  • General - Add support for saving levels as PNGs
  • General - Enable cut/copy/paste from text fields
  • General - Adds Filepath property type
  • General - Adds About and Controls Popups to Help menu
  • General - Add Toggle Full Screen button to View menu
  • General - Improve formatting of warnings in Popups
  • General - Fix Radian/Degree dropdown in Project Settings now works correctly
  • General - Fix Default Level values not getting saved
  • General - Fix oddities with editing Project when there are no Levels in the Project
  • General - Fix occasional issues with closing the App
  • Entity Layer - Node Tool Improvements
  • Entity Layer - Add property display support
  • Entity Layer - Adds right-click menu options for deleting Entity Preview Images
  • Entity Layer - Entity ID now viewable in inspector
  • Entity Layer - Fix height value getting overwritten by width value
  • Entity Layer - Fix error caused by undo/redo shenanigans
  • Tile Layer - Add support for flipped/rotated Tiles
  • Tile Layer - Add support for Tileset margins
  • Tile Layer - Fix Tile Palette occasionally starting blank
  • Decal Layer - Allow Origin to be set
  • Decal Layer - Fix hover outlines
  • Decal Layer - Fix serialization
  • Decal Layer - Fix Decal origin changing after undo/redo
  • Entity/Decal Layers - Fix inspector overflow scrollbar
  • And many more!

OGMO Editor 3.3.0

31 Jan 18:26
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Updates

  • Added Scripting capabilities
  • Added "Play Command" option to Project Editor to run terminal commands from the Editor
  • Added Save & Update button to Project Editor - opens up all Levels and resaves them with new Project values
  • Fixes Decals saved with a scale of <1 loading with a scale of 0
  • Fixes Project Editor showing old data after saving and reopening the Project Editor
  • Fixes mouse movement causing the Entity inspector to lose focus when using select tool

OGMO Editor 3.2.2

13 Dec 23:26
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Updates

  • camera zoom is now clamped to sane amounts
  • decal and entity layer editor fixes

OGMO Editor 3.2.1

11 Dec 04:28
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Updates

  • Fixed flipped 2d grid exports

OGMO Editor 3.2.0

10 Dec 18:20
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Updates

  • Added compact + pretty export options for json
  • Added default layer grid size setting
  • Added Entity importing/exporting
  • Custom "values" are now exported to the correct type instead of strings
  • Entity Inspector now displays position, size, rotation, and flipped status, if applicable, to all selected entities
  • Decal Inspector now displays position, scale, rotation, and custom layer properties, if applicable, to all selected decals
  • Irrelevant Tool icons in the editor are now Greyed out
  • Editor now reopens last level, layer, and camera position when returning from project editing
  • Entity Textures are now stored as relative paths
  • All paths are now exported with the same normalized output (path/to/file)
  • Editor side panels resize constraints removed
  • "Enter" no longer closes Text Boxes
  • Fixes App processes remaining open after closing the editor
  • Fixes Entity and Decal layer rendering and hotkey issues
  • Fixes rendering issues when scaling the windows

OGMO Editor 3.1.1

16 Nov 20:15
c1b4188
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Updates

  • Added entity texture to entity palette
  • Move broken levels to trash instead of deleting them permanently
  • Fix image previews leaking out of the popup
  • Fix a typo in the popup box-shadow
  • Don't show the "delete" option for image popups
  • Added .ogmo file association metadata

OGMO Editor 3.1.0

16 Nov 14:06
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Updates

  • Improved non-json file handling in the level manager panel
  • Added the ability to use an image for Entities