I'm currently in the midst of updating the App for iOS7 and iPhone5. It will only support iOS6 from now on, but will continue to support both iPhone and iPad, and will work on both iPhone screen sizes. I'm still wanting to add support for some of Coderwall's newer features once we can get them added to the API, but for now at least the app has got a bit of a facelift.
Coderwall-iOS is an app for the iPhone and iPad that lets you browse your Coderwall profile. You can browse your list of badges, accomplishments, stats, and specialities, and even search for other users.
Available free on the App Store
I'm putting the app on the App Store for free as it's making use of Coderwall, a free service, which itself is taking advantage of GitHub, a huge promoter of Open Source, and free for public use, so it seemed somewhat against the spirit of the thing to try and charge for it. In addition it's my first app and is really just a bit of fun.
As for why I'm making it available on GitHub, like I said, it was my first app and was something of a learning experience. I'm putting it here for 2 reasons.
- I hope that it will help other people trying to get into iOS development, that they'll be able to learn from the things I had to do to make things work the way I wanted them to.
- I hope that people with more knowledge and experience when it comes to iOS and Objective C will maybe get involved, and offer improvements and tips so I can learn more for future projects.
I realise the risk with putting this code online is that someone else could just take it and publish their own version, they could even charge for it. I also realise there's probably not a lot I can do about that short of making it private, which I don't want to do. All I can hope to do is say if you want to add new features or improvements, please get involved and support this app, submit pull requests and bug reports etc and lets try and have one really good Coderwall app, instead of several average ones.
At the moment the app is read only and doesn't take advantage of some of the new features Coderwall has been adding, such as Teams and Network. This is because I'm limited to what is available in their current API. However I have been talking to the guys at Coderwall and I know they have plans to add a lot more functionality that myself and other guys working with the api will be able to take advantage of.
The following third party libraries were used in development of the app:
- Third party libraries are primarily managed via CocoaPods.
- Libraries without podspecs are added as submodules, housed in the
Vendordirectory. Make sure to run
git submodule init && git submodule updatefrom the project root directory after cloning the repository.
- You can run the same tests as the CI environment by running
rake test--this will run build the app and run the unit and integration test suite. Note that you must have
ios-simon your PATH (
brew install ios-sim) in order to run the suite.
Copyright (c) 2012 Will McKenzie http://oinutter.co.uk
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.