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Adjust readme
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Olaren15 committed May 25, 2024
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Expand Up @@ -23,7 +23,7 @@ EasyTranslate assumes all the following prerequisites are met:
* XIVLauncher, FINAL FANTASY XIV, and Dalamud have all been installed and the game has been run with Dalamud at least once.
* XIVLauncher is installed to its default directories and configurations.
* If a custom path is required for Dalamud's dev directory, it must be set with the `DALAMUD_HOME` environment variable.
* A .NET Core 7 SDK has been installed and configured, or is otherwise available. (In most cases, the IDE will take care of this.)
* A .NET Core 8 SDK has been installed and configured, or is otherwise available. (In most cases, the IDE will take care of this.)

### Building

Expand All @@ -34,9 +34,9 @@ EasyTranslate assumes all the following prerequisites are met:
### Activating in-game

1. Launch the game and use `/xlsettings` in chat or `xlsettings` in the Dalamud Console to open up the Dalamud settings.
* In here, go to `Experimental`, and add the full path to the `SamplePlugin.dll` to the list of Dev Plugin Locations.
* In here, go to `Experimental`, and add the full path to the `EasyTranslate.DalamudPlugin.dll` to the list of Dev Plugin Locations.
2. Next, use `/xlplugins` (chat) or `xlplugins` (console) to open up the Plugin Installer.
* In here, go to `Dev Tools > Installed Dev Plugins`, and the `SamplePlugin` should be visible. Enable it.
* In here, go to `Dev Tools > Installed Dev Plugins`, and the `Easy Translate` should be visible. Enable it.
3. You should now be able to use `/et` (chat) or `et` (console)!

Note that you only need to add it to the Dev Plugin Locations once (Step 1); it is preserved afterwards. You can disable, enable, or load your plugin on startup through the Plugin Installer.
Note that you only need to add it to the Dev Plugin Locations once (Step 1); it is preserved afterward. You can disable, enable, or load your plugin on startup through the Plugin Installer.

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