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Jack Lawson
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Chrysellia | ||
========== | ||
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Chrysellia was a first attempt at the development of a reusable game engine | ||
in PHP. While the code and techniques here are somewhat outdated, it provides | ||
an interesting look at how one may build an efficient webgame. | ||
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||
Installation | ||
------------ | ||
* Upload the contents os WebClient to root directory on server. | ||
* Upload Server directory (intact) into this directory. | ||
* Update /Server/Common/Config.inc.php to use your mysql credentials (and | ||
obivously, you'll need to create a mysql user, password, and database too.) | ||
* Run the MySQL files in /Server/Database/MySql/SQL Files in this order: | ||
* ChrysoliteEngine.sql | ||
* ./Content/default_channels.sql | ||
* ./Content/item_templates.sql | ||
* ./Content/item_template_equippables.sql | ||
* ./Content/item_template_socketables.sql | ||
* ./Content/maps.sql | ||
* ./Content/map_place_types.sql | ||
* ./Content/map_places.sql | ||
* ./Content/map_monsters.sql | ||
* ./Content/mastery_types.sql | ||
* ./Content/parlaor.sql | ||
* ./Content/races.sql | ||
* ./Content/races.sql | ||
* ./Content/race_default_items.sql | ||
* ./Content/race_default_masteries.sql |