Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
OndrejNepozitek committed Jan 27, 2020
1 parent c8f3a15 commit 1caf8ee
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
# ProceduralLevelGenerator-Unity

**Improved version of the plugin is under development so stay tuned!**

This project is a Unity plugin for procedural generation of 2D dungeons and aims to give game designers a complete control over generated layouts. Under the hood, the plugin uses my [procedural level generator](https://github.com/OndrejNepozitek/ProceduralLevelGenerator).

The plugin is currently in its early alpha stage of development and I am mostly **looking for feedback**. The main focus of my Master thesis is to further improve my dungeon generator library so any feedback is really appreciated and will most likely lead to making the library (and therefore also this plugin) closer to being usable in production scenarios. I'm interested in anything you have to say about the plugin. Do you think that there is a place for such plugin in the Unity ecosystem? Is there a missing feature that is a dealbreaker for you? What would you like to see in future updates? Is the plugin easy to use? Etc. Please use the [Unity forum thread](https://forum.unity.com/threads/alpha-procedural-level-generator-2d-dungeons.636157/) if you have any feedback.
Expand Down

0 comments on commit 1caf8ee

Please sign in to comment.