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Улучшить античиты #44
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ziggi
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Mar 9, 2014
ziggi
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Aug 31, 2014
…ужия. Количество выпавших патрон теперь вычисляется корректно.
ziggi
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Aug 31, 2014
…роня). Теперь античит на них не срабатывает. При поднятии такого пикапа проигрывается соответствующий (1150) звук.
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May 18, 2015
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May 18, 2015
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May 18, 2015
- Использование GetPlayerWeapon и GetPlayerAmmo вместо GetPlayerWeaponData (эти функции возвращают точные данные)
ziggi
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May 18, 2015
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May 18, 2015
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May 18, 2015
…ые данные) - ID 46 изменён на константу WEAPON_PARACHUTE
ziggi
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May 19, 2015
- Исправлена ошибка со срабатыванием античита на кулаки
ziggi
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May 19, 2015
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May 19, 2015
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May 19, 2015
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May 19, 2015
ziggi
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May 19, 2015
- Использовать GetPlayerWeaponData впредь не рекомендуется нигде.
ziggi
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May 19, 2015
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Jun 22, 2015
- Добавлена минимальная задержка - Исправлено срабатывание после выстреливания последнего патрона
ziggi
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Jun 22, 2015
ziggi
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Dec 18, 2015
- Защита от speedhack переименована в teleport - Добавлена библиотека getspawninfo для определения положения спавна - Больше настроек в config.inc и Base-cfg.gto - В оповещение о чите на телепорт администрации указывается всегда телепорт - Защита от телепорта включена по умолчанию
ziggi
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Dec 19, 2015
В чем заключается проблема с выдачей парашюта, нужно ли давать игроку парашют (46 id) при выходе ( OnPlayerExitVehicle) из ТС |
Если игрок не поднимался на высоту больше 55.0, то ему игрой парашют не выдаётся, иначе - выдаётся. Работа по античиту ведётся здесь. |
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Работа по античиту ведётся здесь
...будет дополняться...
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