-
Notifications
You must be signed in to change notification settings - Fork 32
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Refactored run_fix() to just call internal _run_fix() and _run_fix_local() multiple times, much leaner - Implemented internal _run_fix_local(), which wraps _run_fix() to search for local fixes and ensure they are importable - Implemented internal _run_fix(), which imports and runs gamefixes - Implemented get_module_name(), which generates a string representing the module's name to import - Added get_store_name(), a mapping of 'STORE' env var to a canonical name for each store - Most logging is now dynamic, which deduplicates quite some code - Added caching to get_game_id() and get_game_name(), as they might spawn heavy IO / web requests if called multiple times
- Loading branch information
Showing
1 changed file
with
85 additions
and
81 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters