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Not an issue, just for keeping track of the supported formats.
I just implemented support for the *asc files. This format is plain text (not encoded). This format relies on a directory containing the following files: format.asc, parts.asc, pins.asc, nails.asc, nets.asc and sometimes a .bom file.
It is very similar with the .bdv format since in fact, the .bdv format is made with concatenated format.asc, pins.asc and nails.asc and encoded.
Basic implementation is available on my feat/asc-support branch and will be merged in inflex-ui-features. See inflex/OpenBoardView#43 and inflex/OpenBoardView#55 .
It supports loading format.asc, pins.asc and nails.asc only.
We don't support all the information available in those files, but we can add them later as needed. I left the issue open to "document" about the supported formats. We should really write some pages in the Wiki (or elsewhere) about them…
@piernov the README is a good place to list supported formats, if you want to go into more detail then the wiki makes sense
Regarding keeping"probably fixed" issues or similar open: my preference is to close the issue when you think it is fixed or finished to a "good enough" standard and then open new, smaller issues if needed in the future.
Not an issue, just for keeping track of the supported formats.
I just implemented support for the
*asc
files. This format is plain text (not encoded). This format relies on a directory containing the following files:format.asc
,parts.asc
,pins.asc
,nails.asc
,nets.asc
and sometimes a.bom
file.It is very similar with the
.bdv
format since in fact, the.bdv
format is made with concatenatedformat.asc
,pins.asc
andnails.asc
and encoded.Basic implementation is available on my
feat/asc-support
branch and will be merged ininflex-ui-features
. See inflex/OpenBoardView#43 and inflex/OpenBoardView#55 .It supports loading
format.asc
,pins.asc
andnails.asc
only.Attached is the binary and boardview files.
Asus F5V, r1.1.zip
X550CCR2.zip
ASUS TSIC.zip
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