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Hunger system #13

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Bertram25 opened this issue Jul 29, 2014 · 0 comments
Closed

Hunger system #13

Bertram25 opened this issue Jul 29, 2014 · 0 comments
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@Bertram25
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Once the hatchery room has been added, creatures should get an additional parameter making them grow hungry as the time flies. from 0 to 100% hungry.

It will work much like the Quarter rooms as when hungry (<= 33%), a creature will go back to the hatchery room, fetch a chicken, slay it, filling is hunger by something like one quarter % and go back to what it was doing.

@Bertram25 Bertram25 added this to the 0.4.9 milestone Jul 29, 2014
@Bertram25 Bertram25 mentioned this issue Jul 29, 2014
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hwoarangmy referenced this issue in hwoarangmy/OpenDungeons Aug 3, 2015
… were removed

+ dehardcoded the dirt tile used as a workaround for lightning issues

fixes OpenDungeons#700
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