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Air transport units cannot load pods if a vehicle is already loaded. #523

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Dzierzan opened this issue Jan 24, 2022 · 5 comments
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@Dzierzan
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As title says:

carryall

@Mailaender Mailaender added the bug Something isn't working label Jan 24, 2022
@Mailaender
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This is because

	Carryall:
		LocalOffset: 0,0,200

adds some height, which, I think, makes sense.

@Dzierzan
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Yeah, setting it to 0,0,0 "fixes" the issue, but then it looks a bit bad for offsets.

@Mailaender Mailaender changed the title [BUG] Air transport units cannot load pods if a vehicle is already loaded. Air transport units cannot load pods if a vehicle is already loaded. Feb 14, 2022
@Dzierzan
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Dzierzan commented Dec 7, 2022

That's not a solution.

@nmoskopp
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nmoskopp commented Dec 9, 2022

I think c56e39a looks a lot like the game has to suffer because of engine limitations. Having a wrong cursor is annoying – but not being able to move pods or tanks changes the game balance a lot! If no pod transport by air is available, then there exists no way to transport an engineer on an island, since naval transport units do not exist (yet).

Edit: Could a tank be made a heavy-weight passenger of an aircraft? I believe I have seen helicopters that had jeeps or light tanks as passengers in some OpenRA mod, but I do not remember what mod and what faction.

Edit 2: I just remembered that transport tanks exist and can be picked up by carryalls. This makes me suspect that a faction having carryalls and transport tanks has a huge mobility advantage, as they can move both pods and tanks across the map fast.

@Mailaender Mailaender reopened this Dec 10, 2022
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Depends on OpenRA/OpenRA#20534.

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