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window::current_secondary_tab is not initialised to zero when constructing or opening the window — only when clicking a primary tab. I think the issue would be fixed by zeroing it on construction.
OS: Arch Linux
Version: 20.05+
Commit/Build: 690b0c4
Clicking a newly invented vehicle in the news throws an out of range exception.
Steps to reproduce:
In the attached save…
Is the issue reproducible in Locomotion (vanilla)?
No
Save game:
Desert Delirium Aaron 9.SV5.zip
Backtrace:
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