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factflag.kod
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factflag.kod
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% Meridian 59, Copyright 1994-2012 Andrew Kirmse and Chris Kirmse.
% All rights reserved.
%
% This software is distributed under a license that is described in
% the LICENSE file that accompanies it.
%
% Meridian is a registered trademark.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FactionFlag is PassiveItem
constants:
include blakston.khd
IDLE_TIME = 2 * 60 * 60 * 1000 % 2 hours
resources:
FactionFlag_icon_rsc = dukeflag.bgf
FactionFlag_name_rsc = "flag"
FactionFlag_desc_rsc = "This is the flag of neutrality."
FactionFlag_drops = "%s%s slips from your grasp and falls to the ground!"
FactionFlag_not_soldier = \
"The flag can only be used by an officially recognized "
"soldier of this faction!"
classvars:
vrName = FactionFlag_name_rsc
vrDesc = FactionFlag_desc_rsc
vrIcon = FactionFlag_icon_rsc
viItem_type = ITEMTYPE_SPECIAL
viValue_average = 20
viWeight = 10
viBulk = 10
viGround_group = 2
viFaction = FACTION_NEUTRAL
properties:
ptTeleportIdle = $
pbCounted = FALSE
messages:
Constructor()
{
Send(Send(SYS,@GetTerritoryGame),@IncrementFlagItemCount,#flag=self);
pbCounted = TRUE;
propagate;
}
ReqNewOwner(what=$)
{
local oSoldierShield;
if IsClass(what,&StorageBox)
{
return FALSE;
}
if IsClass(what,&Player)
{
oSoldierShield = Send(what,@FindUsing,#class=&SoldierShield);
if oSoldierShield = $
OR Send(oSoldierShield,@GetFaction) <> viFaction
{
return FALSE;
}
}
propagate;
}
NewOwner(what=$)
{
local oRoom, oFlagpole;
if ptTeleportIdle <> $
{
DeleteTimer(ptTeleportIdle);
ptTeleportIdle = $;
}
if what = $
{
propagate;
}
if NOT IsClass(what,&User)
{
ptTeleportIdle = CreateTimer(self,@TeleportIdle,IDLE_TIME);
}
oRoom = Send(SYS,@UtilGetRoomRecurse,#what=what);
% Check for a valid room, perhaps we were sold to an NPC.
if oRoom <> $
{
oFlagpole = Send(oRoom,@FindHoldingActive,#class=&Flagpole);
}
if oFlagpole <> $
{
Post(oFlagpole,@CheckClaimerFlag);
}
propagate;
}
TeleportIdle()
{
ptTeleportIdle = $;
Send(self,@TeleportHome);
return;
}
TeleportHome()
{
% Override this for each flag.
return;
}
CanShatter()
{
return FALSE;
}
ReqDMDelete()
"Flags are not deleted with the DM Clear Ability command."
{
return FALSE;
}
DestroyDisposable()
{
return FALSE;
}
DropSelf(what=$)
{
local oRoom, iRow, iCol;
oRoom = Send(what,@GetOwner);
iRow = Send(what,@GetRow);
iCol = Send(what,@GetCol);
Send(oRoom,@NewHold,#what=self,#new_col=iCol,#New_row=iRow);
return;
}
UserLogoff()
{
if IsClass(poOwner,&Admin)
{
propagate;
}
Send(poOwner,@MsgSendUser,#message_rsc=FactionFlag_drops,
#parm1=Send(self,@GetCapDef),#parm2=vrName);
Send(self,@DropSelf,#what=poOwner);
propagate;
}
Delete()
{
if ptTeleportIdle <> $
{
DeleteTimer(ptTeleportIdle);
ptTeleportIdle = $;
}
if pbCounted
{
Send(Send(SYS,@GetTerritoryGame),@DecrementFlagItemCount,#flag=self);
pbCounted = FALSE;
}
propagate;
}
RecountFlagItemsReply()
{
if pbCounted
{
Send(Send(SYS,@GetTerritoryGame),@IncrementFlagItemCount,#flag=self);
}
return;
}
CanBeStoredInVault()
{
return FALSE;
}
end
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%