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they seem to just stop working ... and stuck in air .
this needs to be re-checked and observed ... because the video was made with an older version of master
maybe this is somehow reproducable
The text was updated successfully, but these errors were encountered:
I thought maybe it could be caused by harvesters getting stuck as I notice that there's a traffic jam at one of the Ordos harvesting plants and it looks like there's a bit of one at my plant too. However when I go back to earlier in the video there's no traffic jams yet the carryalls still aren't moving.
Looks like the first Ordos Carryal appears just at this point:
At 13:54 its not there.. but then a few seconds later at 14:12 its sitting there and doesn't appear to move for the rest of the game until I kill off the Ordos and it suddenly takes off into the sky. https://youtu.be/BVswMcT69h0?t=13m54s
Didn't realise you were involved in this project too @MustaphaTR , is there anything OpenRA related you don't have a hand in haha. ;)
I've recently tested the latest version of D2 classic mod and was amazed with how much better it is now compared to the version I played in my video above 2yrs ago. Will do a new video on youtube soon!
https://www.youtube.com/watch?v=BVswMcT69h0&feature=youtu.be&t=31m10s
they seem to just stop working ... and stuck in air .
this needs to be re-checked and observed ... because the video was made with an older version of master
maybe this is somehow reproducable
The text was updated successfully, but these errors were encountered: