Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Source Development Kit for building your own games using the OpenRA engine.
The source for the official OpenRA website.
The OpenRA Resource Center helps the community sharing their custom maps.
A Red Alert 2 mod for the OpenRA game engine
RA Classic mod for OpenRA
Scripts that make up the OpenRA project's master server for game broadcasts
OpenAL# - C# Wrapper for OpenAL Soft
Editable graphics file, artwork source
A Dune II mod for OpenRA
GIMP plugin to embed text to side bar icons in C&C mods
Portable libraries and utilities that manipulate HFS+ volumes and Apple's DMG images. This fork focuses on hfs extractall.
SDL2# - C# Wrapper for SDL2
A set of C# bindings for Lua with a specific focus on building sandboxes.
Fuzzy Logic Library for Microsoft .Net
Slice images into tiles
Cross-platform FreeType bindings for .NET
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
Windows Packages for Chocolatey NuGet
NAT stack for Mono and .NET applications
MaxMind GeoIP2 .NET API
Ladder bot for OpenRA
KopiLua updated to Lua 5.1.5
NLua is the bind between Lua world and the .NET world.
Old OpenRA website using the SilverStripe CMS
Static website prototype for OpenRA using Jekyll-Bootstrap
Now defunct version of the OpenRA project website.