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LargeSceneryPlaceAction.h
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LargeSceneryPlaceAction.h
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/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../world/LargeScenery.h"
#include "../world/Scenery.h"
#include "GameAction.h"
struct LargeSceneryPlaceActionResult
{
uint8_t GroundFlags{ 0 };
int32_t firstTileHeight{ 0 };
BannerIndex bannerId = BannerIndex::GetNull();
};
class LargeSceneryPlaceAction final : public GameActionBase<GameCommand::PlaceLargeScenery>
{
private:
CoordsXYZD _loc;
ObjectEntryIndex _sceneryType{ OBJECT_ENTRY_INDEX_NULL };
uint8_t _primaryColour{};
uint8_t _secondaryColour{};
uint8_t _tertiaryColour{};
public:
LargeSceneryPlaceAction() = default;
LargeSceneryPlaceAction(
const CoordsXYZD& loc, ObjectEntryIndex sceneryType, uint8_t primaryColour, uint8_t secondaryColour,
uint8_t tertiaryColour);
void AcceptParameters(GameActionParameterVisitor& visitor) override;
uint16_t GetActionFlags() const override;
void Serialise(DataSerialiser& stream) override;
GameActions::Result Query() const override;
GameActions::Result Execute() const override;
private:
int16_t GetTotalNumTiles(rct_large_scenery_tile* tiles) const;
bool CheckMapCapacity(rct_large_scenery_tile* tiles, int16_t numTiles) const;
int16_t GetMaxSurfaceHeight(rct_large_scenery_tile* tiles) const;
void SetNewLargeSceneryElement(LargeSceneryElement& sceneryElement, uint8_t tileNum) const;
};