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Object Selection isn't synced in multiplayer #14476

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Margen67 opened this issue Apr 14, 2021 · 1 comment
Open
1 of 2 tasks

Object Selection isn't synced in multiplayer #14476

Margen67 opened this issue Apr 14, 2021 · 1 comment
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enhancement An improvement to an existing feature (no alteration). multiplayer Related to the multiplayer functionality of OpenRCT2.

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@Margen67
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Version: 0.3.3
Commit/Build: b24cdff

Changing the Object Selection in multiplayer leads to a desync.

  • Reproducible in RCT2 (vanilla)?
  • Specific to multiplayer?

Steps to reproduce:

  1. Create a server.
  2. Open Object Selection: open object_selection
  3. Modify items.
  4. Selections won't sync. (if you're the host players will have to rejoin)
@duncanspumpkin
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At present there is no way to send objects over the network then there is the issues with adding vanilla objects that users might not have but can't be redistributed.

@Gymnasiast Gymnasiast added enhancement An improvement to an existing feature (no alteration). multiplayer Related to the multiplayer functionality of OpenRCT2. labels Oct 22, 2021
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Labels
enhancement An improvement to an existing feature (no alteration). multiplayer Related to the multiplayer functionality of OpenRCT2.
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