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Mini Golf Hole D and E have incorrect underground boundbox #18423
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@Gymnasiast Thanks for creating another issue ticket. I played around a bit but I think I really couldn't understand BoundingBox Size and offset values. For me, feel like hard coded magic numbers. OpenRCT2/src/openrct2/ride/gentle/MiniGolf.cpp Lines 1006 to 1026 in 286f010
I can tell it definitely has z fighting issue and would be resolved by bounding box values. |
People like @rik-smeets and @karst have done this before, so I expect one of them to look into it. |
For me, z-fighting doesn't ruin the game experience. It's just part of the game's endless charm. Whenever I run into it, I never think "oh great, not this again!" but instead think "how can I build this so I don't see the bug?" I design my park around bugs, which makes them feel like part of the game. |
Operating System
Ubuntu 22.04
OpenRCT2 build
286f010
Describe the issue
Not affected by #18404.
Area(s) with issue?
No response
Steps to reproduce
Build Mini Golf Hole E underground. Is likely to apply to other holes as well.
Attachments
No response
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