About "unknown" in PlaceObject.cs #648
utunnels
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I just tested in game, it appears those unknown bytes are rgb values as well. It works like this:
finalColor = originalColor*placeobject.Color + placeobject.unknown
For example, they used that in cnc3 to change text color without having to know the original color.
Another reference from adobe's website:
https://helpx.adobe.com/flash/webgl-runtime-api-help/colortransform.html#:~:text=The%20ColorTransform%20class%20lets%20you%20transform%20or%20modify,multipliers%20for%20each%20of%20the%20four%20color%20channels.
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