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Added Delay and Echo effects
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BrennoCaldato committed Jul 16, 2021
1 parent 2272c0b commit 60c19f1
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Showing 14 changed files with 629 additions and 7 deletions.
2 changes: 2 additions & 0 deletions src/CMakeLists.txt
Expand Up @@ -133,6 +133,8 @@ set(EFFECTS_SOURCES
effects/Wave.cpp
audio_effects/STFT.cpp
audio_effects/Noise.cpp
audio_effects/Delay.cpp
audio_effects/Echo.cpp
audio_effects/Distortion.cpp
audio_effects/ParametricEQ.cpp
audio_effects/Compressor.cpp
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8 changes: 8 additions & 0 deletions src/EffectInfo.cpp
Expand Up @@ -91,6 +91,12 @@ EffectBase* EffectInfo::CreateEffect(std::string effect_type) {
else if(effect_type == "Noise")
return new Noise();

else if(effect_type == "Delay")
return new Delay();

else if(effect_type == "Echo")
return new Echo();

else if(effect_type == "Distortion")
return new Distortion();

Expand Down Expand Up @@ -147,6 +153,8 @@ Json::Value EffectInfo::JsonValue() {
root.append(Wave().JsonInfo());
/* Audio */
root.append(Noise().JsonInfo());
root.append(Delay().JsonInfo());
root.append(Echo().JsonInfo());
root.append(Distortion().JsonInfo());
root.append(ParametricEQ().JsonInfo());
root.append(Compressor().JsonInfo());
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2 changes: 2 additions & 0 deletions src/Effects.h
Expand Up @@ -50,6 +50,8 @@

/* Audio Effects */
#include "audio_effects/Noise.h"
#include "audio_effects/Delay.h"
#include "audio_effects/Echo.h"
#include "audio_effects/Distortion.h"
#include "audio_effects/ParametricEQ.h"
#include "audio_effects/Compressor.h"
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2 changes: 1 addition & 1 deletion src/audio_effects/Compressor.cpp
Expand Up @@ -74,7 +74,7 @@ std::shared_ptr<openshot::Frame> Compressor::GetFrame(std::shared_ptr<openshot::
const int num_samples = frame->audio->getNumSamples();

mixed_down_input.setSize(1, num_samples);
inverse_sample_rate = 1.0f / frame->SampleRate(); //(float)getSampleRate();
inverse_sample_rate = 1.0f / frame->SampleRate();
inverseE = 1.0f / M_E;

if ((bool)bypass.GetValue(frame_number))
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190 changes: 190 additions & 0 deletions src/audio_effects/Delay.cpp
@@ -0,0 +1,190 @@
/**
* @file
* @brief Source file for Delay audio effect class
* @author
*
* @ref License
*/

/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/

#include "Delay.h"
#include "Exceptions.h"

using namespace openshot;

/// Blank constructor, useful when using Json to load the effect properties
Delay::Delay() : delay_time(1) {
// Init effect properties
init_effect_details();
}

// Default constructor
Delay::Delay(Keyframe new_delay_time) : delay_time(new_delay_time)
{
// Init effect properties
init_effect_details();
}

// Init effect settings
void Delay::init_effect_details()
{
/// Initialize the values of the EffectInfo struct.
InitEffectInfo();

/// Set the effect info
info.class_name = "Delay";
info.name = "Delay";
info.description = "Adjust the synchronism between the audio and video track.";
info.has_audio = true;
info.has_video = false;
initialized = false;
}

void Delay::setup(std::shared_ptr<openshot::Frame> frame)
{
if (!initialized)
{
const float max_delay_time = 5;
delay_buffer_samples = (int)(max_delay_time * (float)frame->SampleRate()) + 1;

if (delay_buffer_samples < 1)
delay_buffer_samples = 1;

delay_buffer_channels = frame->audio->getNumChannels();
delay_buffer.setSize(delay_buffer_channels, delay_buffer_samples);
delay_buffer.clear();
delay_write_position = 0;
initialized = true;
}
}

// This method is required for all derived classes of EffectBase, and returns a
// modified openshot::Frame object
std::shared_ptr<openshot::Frame> Delay::GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number)
{
const float delay_time_value = (float)delay_time.GetValue(frame_number)*(float)frame->SampleRate();
int local_write_position;

setup(frame);

for (int channel = 0; channel < frame->audio->getNumChannels(); channel++)
{
float *channel_data = frame->audio->getWritePointer(channel);
float *delay_data = delay_buffer.getWritePointer(channel);
local_write_position = delay_write_position;

for (auto sample = 0; sample < frame->audio->getNumSamples(); ++sample)
{
const float in = (float)(channel_data[sample]);
float out = 0.0f;

float read_position = fmodf((float)local_write_position - delay_time_value + (float)delay_buffer_samples, delay_buffer_samples);
int local_read_position = floorf(read_position);

if (local_read_position != local_write_position)
{
float fraction = read_position - (float)local_read_position;
float delayed1 = delay_data[(local_read_position + 0)];
float delayed2 = delay_data[(local_read_position + 1) % delay_buffer_samples];
out = (float)(delayed1 + fraction * (delayed2 - delayed1));

channel_data[sample] = in + (out - in);
delay_data[local_write_position] = in;
}

if (++local_write_position >= delay_buffer_samples)
local_write_position -= delay_buffer_samples;
}
}

delay_write_position = local_write_position;

// return the modified frame
return frame;
}

// Generate JSON string of this object
std::string Delay::Json() const {

// Return formatted string
return JsonValue().toStyledString();
}

// Generate Json::Value for this object
Json::Value Delay::JsonValue() const {

// Create root json object
Json::Value root = EffectBase::JsonValue(); // get parent properties
root["type"] = info.class_name;
root["delay_time"] = delay_time.JsonValue();

// return JsonValue
return root;
}

// Load JSON string into this object
void Delay::SetJson(const std::string value) {

// Parse JSON string into JSON objects
try
{
const Json::Value root = openshot::stringToJson(value);
// Set all values that match
SetJsonValue(root);
}
catch (const std::exception& e)
{
// Error parsing JSON (or missing keys)
throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
}
}

// Load Json::Value into this object
void Delay::SetJsonValue(const Json::Value root) {

// Set parent data
EffectBase::SetJsonValue(root);

// Set data from Json (if key is found)
if (!root["delay_time"].isNull())
delay_time.SetJsonValue(root["delay_time"]);
}

// Get all properties for a specific frame
std::string Delay::PropertiesJSON(int64_t requested_frame) const {

// Generate JSON properties list
Json::Value root;
root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame);
root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame);
root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame);

// Keyframes
root["delay_time"] = add_property_json("Delay Time", delay_time.GetValue(requested_frame), "float", "", &delay_time, 0, 5, false, requested_frame);

// Return formatted string
return root.toStyledString();
}
110 changes: 110 additions & 0 deletions src/audio_effects/Delay.h
@@ -0,0 +1,110 @@
/**
* @file
* @brief Header file for Delay audio effect class
* @author
*
* @ref License
*/

/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef OPENSHOT_DELAY_AUDIO_EFFECT_H
#define OPENSHOT_DELAY_AUDIO_EFFECT_H

#include "../EffectBase.h"

#include "../Frame.h"
#include "../Json.h"
#include "../KeyFrame.h"

#include <memory>
#include <string>
#include <random>
#include <math.h>


namespace openshot
{

/**
* @brief This class adds a delay into the audio
*
*/
class Delay : public EffectBase
{
private:
/// Init effect settings
void init_effect_details();

public:
Keyframe delay_time;

juce::AudioSampleBuffer delay_buffer;
int delay_buffer_samples;
int delay_buffer_channels;
int delay_write_position;
bool initialized;

/// Blank constructor, useful when using Json to load the effect properties
Delay();

/// Default constructor
Delay(Keyframe new_delay_time);

/// @brief This method is required for all derived classes of ClipBase, and returns a
/// new openshot::Frame object. All Clip keyframes and effects are resolved into
/// pixels.
///
/// @returns A new openshot::Frame object
/// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline.
std::shared_ptr<openshot::Frame> GetFrame(int64_t frame_number) override {
return GetFrame(std::make_shared<openshot::Frame>(), frame_number);
}

void setup(std::shared_ptr<openshot::Frame> frame);

/// @brief This method is required for all derived classes of ClipBase, and returns a
/// modified openshot::Frame object
///
/// The frame object is passed into this method and used as a starting point (pixels and audio).
/// All Clip keyframes and effects are resolved into pixels.
///
/// @returns The modified openshot::Frame object
/// @param frame The frame object that needs the clip or effect applied to it
/// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline.
std::shared_ptr<openshot::Frame> GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number) override;

// Get and Set JSON methods
std::string Json() const override; ///< Generate JSON string of this object
void SetJson(const std::string value) override; ///< Load JSON string into this object
Json::Value JsonValue() const override; ///< Generate Json::Value for this object
void SetJsonValue(const Json::Value root) override; ///< Load Json::Value into this object

/// Get all properties for a specific frame (perfect for a UI to display the current state
/// of all properties at any time)
std::string PropertiesJSON(int64_t requested_frame) const override;
};

}

#endif
2 changes: 1 addition & 1 deletion src/audio_effects/Distortion.h
Expand Up @@ -49,7 +49,7 @@ namespace openshot
{

/**
* @brief This class adds a noise into the audio
* @brief This class adds a distortion into the audio
*
*/
class Distortion : public EffectBase
Expand Down

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