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- Compressor - Equalizer - Distortion - Noise
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/** | ||
* @file | ||
* @brief Source file for Compressor audio effect class | ||
* @author | ||
* | ||
* @ref License | ||
*/ | ||
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/* LICENSE | ||
* | ||
* Copyright (c) 2008-2019 OpenShot Studios, LLC | ||
* <http://www.openshotstudios.com/>. This file is part of | ||
* OpenShot Library (libopenshot), an open-source project dedicated to | ||
* delivering high quality video editing and animation solutions to the | ||
* world. For more information visit <http://www.openshot.org/>. | ||
* | ||
* OpenShot Library (libopenshot) is free software: you can redistribute it | ||
* and/or modify it under the terms of the GNU Lesser General Public License | ||
* as published by the Free Software Foundation, either version 3 of the | ||
* License, or (at your option) any later version. | ||
* | ||
* OpenShot Library (libopenshot) is distributed in the hope that it will be | ||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public License | ||
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include "Compressor.h" | ||
#include "Exceptions.h" | ||
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using namespace openshot; | ||
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/// Blank constructor, useful when using Json to load the effect properties | ||
Compressor::Compressor() : mode(COMPRESSOR), threshold(1), ratio(1), attack(1), release(1), makeup_gain(1), bypass(false) { | ||
// Init effect properties | ||
init_effect_details(); | ||
} | ||
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// Default constructor | ||
Compressor::Compressor(openshot::CompressorMode new_mode, Keyframe new_threshold, Keyframe new_ratio, Keyframe new_attack, Keyframe new_release, Keyframe new_makeup_gain, Keyframe new_bypass) : | ||
mode(new_mode), threshold(new_threshold), ratio(new_ratio), attack(new_attack), release(new_release), makeup_gain(new_makeup_gain), bypass(new_bypass) | ||
{ | ||
// Init effect properties | ||
init_effect_details(); | ||
} | ||
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// Init effect settings | ||
void Compressor::init_effect_details() | ||
{ | ||
/// Initialize the values of the EffectInfo struct. | ||
InitEffectInfo(); | ||
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/// Set the effect info | ||
info.class_name = "Compressor"; | ||
info.name = "Compressor"; | ||
info.description = "Add compressor on the frame's sound."; | ||
info.has_audio = true; | ||
info.has_video = false; | ||
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input_level = 0.0f; | ||
yl_prev = 0.0f; | ||
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} | ||
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// This method is required for all derived classes of EffectBase, and returns a | ||
// modified openshot::Frame object | ||
std::shared_ptr<openshot::Frame> Compressor::GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number) | ||
{ | ||
// Adding Compressor | ||
const int num_input_channels = frame->audio->getNumChannels(); | ||
const int num_output_channels = frame->audio->getNumChannels(); | ||
const int num_samples = frame->audio->getNumSamples(); | ||
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mixed_down_input.setSize(1, num_samples); | ||
inverse_sample_rate = 1.0f / frame->SampleRate(); //(float)getSampleRate(); | ||
inverseE = 1.0f / M_E; | ||
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if ((bool)bypass.GetValue(frame_number)) | ||
return frame; | ||
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mixed_down_input.clear(); | ||
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for (int channel = 0; channel < num_input_channels; ++channel) | ||
mixed_down_input.addFrom(0, 0, *frame->audio, channel, 0, num_samples, 1.0f / num_input_channels); | ||
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for (int sample = 0; sample < num_samples; ++sample) { | ||
bool expander = (bool)mode; | ||
float T = threshold.GetValue(frame_number); | ||
float R = ratio.GetValue(frame_number); | ||
float alphaA = calculateAttackOrRelease(attack.GetValue(frame_number)); | ||
float alphaR = calculateAttackOrRelease(release.GetValue(frame_number)); | ||
float gain = makeup_gain.GetValue(frame_number); | ||
float input_squared = powf(mixed_down_input.getSample(0, sample), 2.0f); | ||
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if (expander) { | ||
const float average_factor = 0.9999f; | ||
input_level = average_factor * input_level + (1.0f - average_factor) * input_squared; | ||
} else { | ||
input_level = input_squared; | ||
} | ||
xg = (input_level <= 1e-6f) ? -60.0f : 10.0f * log10f(input_level); | ||
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// Expander | ||
if (expander) { | ||
if (xg > T) | ||
yg = xg; | ||
else | ||
yg = T + (xg - T) * R; | ||
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xl = xg - yg; | ||
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if (xl < yl_prev) | ||
yl = alphaA * yl_prev + (1.0f - alphaA) * xl; | ||
else | ||
yl = alphaR * yl_prev + (1.0f - alphaR) * xl; | ||
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// Compressor | ||
} else { | ||
if (xg < T) | ||
yg = xg; | ||
else | ||
yg = T + (xg - T) / R; | ||
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xl = xg - yg; | ||
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if (xl > yl_prev) | ||
yl = alphaA * yl_prev + (1.0f - alphaA) * xl; | ||
else | ||
yl = alphaR * yl_prev + (1.0f - alphaR) * xl; | ||
} | ||
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control = powf (10.0f, (gain - yl) * 0.05f); | ||
yl_prev = yl; | ||
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for (int channel = 0; channel < num_input_channels; ++channel) { | ||
float new_value = frame->audio->getSample(channel, sample)*control; | ||
frame->audio->setSample(channel, sample, new_value); | ||
} | ||
} | ||
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for (int channel = num_input_channels; channel < num_output_channels; ++channel) | ||
frame->audio->clear(channel, 0, num_samples); | ||
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// return the modified frame | ||
return frame; | ||
} | ||
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float Compressor::calculateAttackOrRelease(float value) | ||
{ | ||
if (value == 0.0f) | ||
return 0.0f; | ||
else | ||
return pow (inverseE, inverse_sample_rate / value); | ||
} | ||
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// Generate JSON string of this object | ||
std::string Compressor::Json() const { | ||
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// Return formatted string | ||
return JsonValue().toStyledString(); | ||
} | ||
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// Generate Json::Value for this object | ||
Json::Value Compressor::JsonValue() const { | ||
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// Create root json object | ||
Json::Value root = EffectBase::JsonValue(); // get parent properties | ||
root["type"] = info.class_name; | ||
root["mode"] = mode; | ||
root["threshold"] = threshold.JsonValue(); | ||
root["ratio"] = ratio.JsonValue(); | ||
root["attack"] = attack.JsonValue(); | ||
root["release"] = release.JsonValue(); | ||
root["makeup_gain"] = makeup_gain.JsonValue(); | ||
root["bypass"] = bypass.JsonValue(); | ||
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// return JsonValue | ||
return root; | ||
} | ||
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// Load JSON string into this object | ||
void Compressor::SetJson(const std::string value) { | ||
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// Parse JSON string into JSON objects | ||
try | ||
{ | ||
const Json::Value root = openshot::stringToJson(value); | ||
// Set all values that match | ||
SetJsonValue(root); | ||
} | ||
catch (const std::exception& e) | ||
{ | ||
// Error parsing JSON (or missing keys) | ||
throw InvalidJSON("JSON is invalid (missing keys or invalid data types)"); | ||
} | ||
} | ||
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// Load Json::Value into this object | ||
void Compressor::SetJsonValue(const Json::Value root) { | ||
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// Set parent data | ||
EffectBase::SetJsonValue(root); | ||
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// Set data from Json (if key is found) | ||
if (!root["mode"].isNull()) | ||
mode = (CompressorMode)root["mode"].asInt(); | ||
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if (!root["threshold"].isNull()) | ||
threshold.SetJsonValue(root["threshold"]); | ||
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if (!root["ratio"].isNull()) | ||
ratio.SetJsonValue(root["ratio"]); | ||
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if (!root["attack"].isNull()) | ||
attack.SetJsonValue(root["attack"]); | ||
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if (!root["release"].isNull()) | ||
release.SetJsonValue(root["release"]); | ||
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if (!root["makeup_gain"].isNull()) | ||
makeup_gain.SetJsonValue(root["makeup_gain"]); | ||
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if (!root["bypass"].isNull()) | ||
bypass.SetJsonValue(root["bypass"]); | ||
} | ||
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// Get all properties for a specific frame | ||
std::string Compressor::PropertiesJSON(int64_t requested_frame) const { | ||
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// Generate JSON properties list | ||
Json::Value root; | ||
root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame); | ||
root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame); | ||
root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); | ||
root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); | ||
root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame); | ||
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// Keyframes | ||
root["mode"] = add_property_json("Mode", mode, "int", "", NULL, 0, 3, false, requested_frame); | ||
root["threshold"] = add_property_json("Threshold (dB)", threshold.GetValue(requested_frame), "float", "", &threshold, -60, 60, false, requested_frame); | ||
root["ratio"] = add_property_json("Ratio", ratio.GetValue(requested_frame), "float", "", &ratio, 1, 100, false, requested_frame); | ||
root["attack"] = add_property_json("Attack", attack.GetValue(requested_frame), "float", "", &attack, 0.1, 100, false, requested_frame); | ||
root["release"] = add_property_json("Release", release.GetValue(requested_frame), "float", "", &release, 10, 1000, false, requested_frame); | ||
root["makeup_gain"] = add_property_json("Makeup gain", makeup_gain.GetValue(requested_frame), "float", "", &makeup_gain, -12, 12, false, requested_frame); | ||
root["bypass"] = add_property_json("Bypass", bypass.GetValue(requested_frame), "bool", "", &bypass, 0, 1, false, requested_frame); | ||
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// Add mode choices (dropdown style) | ||
root["mode"]["choices"].append(add_property_choice_json("Compressor", COMPRESSOR, mode)); | ||
root["mode"]["choices"].append(add_property_choice_json("Limiter", LIMITER, mode)); | ||
root["mode"]["choices"].append(add_property_choice_json("Expander", EXPANDER, mode)); | ||
root["mode"]["choices"].append(add_property_choice_json("Noise Gate", NOISE_GATE, mode)); | ||
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// Return formatted string | ||
return root.toStyledString(); | ||
} |
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