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[Code externe]
ucrtbase.dll!raise() Inconnu
ucrtbase.dll!abort() Inconnu
openttd.exe!FatalErrorI(const std::string & str) Ligne 141 C++
openttd.exe!AssertFailedError(int line, const char * file, const char * expression) Ligne 20 C++
> [Cadre en ligne] openttd.exe!StringParameters::GetParam(unsigned __int64) Ligne 177 C++
openttd.exe!HaveDParamChanged(const std::vector<StringParameterBackup,std::allocator<StringParameterBackup>> & backup) Ligne 202 C++
openttd.exe!UpdateTextEffect(unsigned __int64 te_id, unsigned int msg) Ligne 70 C++
openttd.exe!LoadUnloadVehicle(Vehicle * front) Ligne 1918 C++
openttd.exe!LoadUnloadStation(Station * st) Ligne 1968 C++
openttd.exe!CallVehicleTicks() Ligne 954 C++
openttd.exe!StateGameLoop() Ligne 1410 C++
openttd.exe!GameLoop() Ligne 1533 C++
openttd.exe!VideoDriver::GameLoop() Ligne 39 C++
openttd.exe!VideoDriver::GameThread() Ligne 48 C++
openttd.exe!StartNewThread::__l3::<lambda>(const char * name, void(*)(VideoDriver *) && F, VideoDriver * && <A_0>) Ligne 64 C++
[Code externe]
Not related to scripts at all.
James103
changed the title
[Crash]: in string handling (possibly in AI/GS debug window)
[Crash]: in string handling
Aug 11, 2023
Version of OpenTTD
ba95764 on Windows 10, 64-bit (via Steam)
Steps to reproduce
Not fully sure. I just clicked the scroll bar in the AI/GS debug window at the time of crash.
Will update if I can find a way to reproduce the crash.
Upload crash files
crash20230811051227.zip
The depicted script is used for my own testing purposes.
If needed, the version in use at the time of crash is attached: TestGS.zip
The text was updated successfully, but these errors were encountered: