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OpenTTD crashes when I destroy a (road) depot of which I previously opened the "vehicles going to this depot" window.
The invalid operation eventually leading to the crash is in vehicle_gui.cpp, line 966 (fetching the name of the town to display in the header).
My guess is that the window (unlike the depot window) is not deleted when its corresponding depot is destroyed, resulting in the error.
Roujin opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/3180
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