Fix #11261: Set number of items correctly when choosing available airport class #11344
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Motivation / Problem
Fixes #11261.
When the airport building GUI is opened, the game tries to select an available airport in the current class, If not, it loops through classes in order trying to find an available airport, and selects the first available airport it finds and the corresponding class. However, it doesn't set the number of items in the list according to this new class. So only as many items as were in the previous class are clickable.
Description
Set the number of items in the list when changing the airport class due to no airports being available in the selected class.
Also, change the comment to reflect the actual behaviour. It doesn't select a random class, but the first one in order where any airport is available.
Limitations
None?
Checklist for review
Some things are not automated, and forgotten often. This list is a reminder for the reviewers.