Fix #10079: don't render at 1000fps if HW acceleration + vsync is requested but not active #12067
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Motivation / Problem
Fixes #10079.
When you enable HW acceleration in-game, you get told to restart. But if you don't ....... you can also enable vsync, and the game actually tries to align with vsync. But there is no vsync in non-HW accelerated backends. So it just goes to 1000fps.
Description
Query the driver to know whether it is hw-accelerated.
Sadly, this information was currently only available in the
DriverFactoryBase
, so it had to be duplicated into theVideoDriver
to be available (in quick way) forGetDrawInterval
.Limitations
Checklist for review
Some things are not automated, and forgotten often. This list is a reminder for the reviewers.