Fix #11055: Make saveload failure error messages consistent with others #12247
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Motivation / Problem
Fixes #11055.
The "save/load failed" error messages were displayed by substituting the reason (
_sl.error_str
) with a parameter intoSTR_ERROR_GAME_SAVE_FAILED
/STR_ERROR_GAME_LOAD_FAILED
. This means the line separation is not the same as those formed by using the two parameters ofShowErrorMessage
.Description
ShowErrorMessage
to show the initial string "Game save failed"/"Game load failed"STR_ERROR_GAME_(SAVE|LOAD)_FAILED
._sl.extra_msg
, an untranslated string returned by internal APIs, is untouched and used as the first parameter of reasons that require it (and thus the first parameter overall).Limitations
Checklist for review
Some things are not automated, and forgotten often. This list is a reminder for the reviewers.