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Doc: Improve the output and documentation of the font command. #12392

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merged 1 commit into from Apr 1, 2024

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merni-ns
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Motivation / Problem

  • The help text of the font command has been outdated since the default font was changed from the sprite font.
  • The output format of the bare font command is not self-explanatory especially in its two sets of output for each size.
  • Some other behaviours (like multiplying the font size by the interface scaling) were undocumented.

Description

Clarify the documentation and the output format.

Limitations

Perhaps things could still be more user-friendly.

Checklist for review

Some things are not automated, and forgotten often. This list is a reminder for the reviewers.

  • The bug fix is important enough to be backported? (label: 'backport requested')
  • This PR touches english.txt or translations? Check the guidelines
  • This PR affects the save game format? (label 'savegame upgrade')
  • This PR affects the GS/AI API? (label 'needs review: Script API')
    • ai_changelog.hpp, game_changelog.hpp need updating.
    • The compatibility wrappers (compat_*.nut) need updating.
  • This PR affects the NewGRF API? (label 'needs review: NewGRF')

src/console_cmds.cpp Outdated Show resolved Hide resolved
src/console_cmds.cpp Outdated Show resolved Hide resolved
Now that the default font =/= sprite font, there is a different way to invoke the sprite font, and default size applies to default (not sprite).
Also, interface scaling now affects the font size.
@PeterN PeterN merged commit 92a171c into OpenTTD:master Apr 1, 2024
15 checks passed
@merni-ns merni-ns deleted the patch-1 branch April 22, 2024 08:36
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5 participants