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Fix #12509: Timer period modifications may violate invariants of TimerManager::base_timer_sorter std::set sorting #12546

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merged 2 commits into from
Apr 25, 2024

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JGRennison
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Motivation / Problem

#12509

Description

Add a priority field to TimerGameTick::TPeriod, such that saveload period changes to _new_competitor_timeout do not result in changes to the timer manager container sort order.

TimeoutTimer::Reset(const TPeriod timeout) and IntervalTimer::SetInterval now correctly maintain the manager container sort order invariants.

Limitations

N/A

Checklist for review

Some things are not automated, and forgotten often. This list is a reminder for the reviewers.

  • The bug fix is important enough to be backported? (label: 'backport requested')
  • This PR touches english.txt or translations? Check the guidelines
  • This PR affects the save game format? (label 'savegame upgrade')
  • This PR affects the GS/AI API? (label 'needs review: Script API')
    • ai_changelog.hpp, game_changelog.hpp need updating.
    • The compatibility wrappers (compat_*.nut) need updating.
  • This PR affects the NewGRF API? (label 'needs review: NewGRF')

Use this as the primary sort key for TimerGameTick::TPeriod,
to avoid container sort order changes on timer period saveload.
See: OpenTTD#12509
@rubidium42 rubidium42 added the backport requested This PR should be backport to current release (RC / stable) label Apr 23, 2024
@rubidium42 rubidium42 merged commit 9b747a1 into OpenTTD:master Apr 25, 2024
15 checks passed
@PeterN PeterN added backported This PR is backported to a current release (RC / stable) and removed backport requested This PR should be backport to current release (RC / stable) labels Apr 30, 2024
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3 participants