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This repository has been archived by the owner on Apr 21, 2024. It is now read-only.
See issue #8
Changes:
- Move 'putFocusOnGameCanvas()' from 'DocumentInteraction' to
'HandlingEditor'.
- When input 'change' event is triggered, set the input element to
`HandlingEditor.recentlyUpdatedInputElement`.
- Change 'putFocusOnGameCanvas()' behavior to:
- If the active element is an input, it will only give focus to the
game if it's the same input as
`HandlingEditor.recentlyUpdatedInputElement`.
- If the active element is anything else, give focus to the game.
Closes#8
Description
When an input changes in the handling editor, the handling will be updated and the focus will be put back on the game's canvas.
If you update a value and click another input, it can sometimes ignore the new input you focused on and instead give focus to the game's canvas.
Desired outcome:
Give focus to the game if another input is not already in focus.
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