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In the unit tests for the component system, the test which tests building a game object with a sprite fails is ignored because of a JVM crash.
Unit test: https://github.com/OrbitalEngine/Orbital/blob/master/src/test/java/dev/yeff/orbital/tests/ecs/GameObjectTests.java#L108
The text was updated successfully, but these errors were encountered:
comment out sprite test (#14)
0457f2b
This crash occurs because Raylib does not let you load sprites before you initialize a window. Now we need to figure out how to rewrite the unit test.
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In the unit tests for the component system, the test which tests building a game object with a sprite fails is ignored because of a JVM crash.
Unit test:
https://github.com/OrbitalEngine/Orbital/blob/master/src/test/java/dev/yeff/orbital/tests/ecs/GameObjectTests.java#L108
The text was updated successfully, but these errors were encountered: